Two Torches (Out of Five)
Do you like golems, annoying puzzles, and running around in circles in the dark? Then I have the video game for you!
Bioware’s “The Golems of Amgarrak,” a new DLC released today on XBox, PS3, and PC for its popular RPG Dragon Age: Origins, is set in the deep roads below the dwarven kingdom of Orzammar. Your Grey Warden character (imported or new) sets off with a dwarf rogue and his large pet Bronto named Pug to find out what happened to a missing dwarven expedition. Along the way, there are puzzles to solve and lots of golems, skeletons, and various other bad guys to fight.
It’s a short adventure — only about an hour of playing time — but I’m not sure I would have played it for longer, anyway. It was fun to re-enter the Dragon Age world, and to fight golems, but the game quickly became boring and frustrating as I spent most of my time wandering from one dimly lit room to another while trying to avoid getting boxed in by my (much larger) companions. It’s all fun and games having a bronto and a golem on your team until you’re stuck between them in a narrow corridor.
Combine that with puzzles that are more frustrating than entertaining, and by the time I got to the boss fight (which was fine, but nothing special), I didn’t even care about the outcome.
If you want to play more Dragon Age, skip “Golems of Amgarrak” and stick with Awakenings and the much better DLC “Leliana’s Song.”